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Normal Throw Projectors

Normal throw golf simulator projectors operate at a throw ratio of 1.3–1.7 and mount 10–18 ft from the impact screen at the rear of the simulator bay — the correct geometry for rooms 15 ft or deeper. At equivalent price points, normal throw laser projectors typically deliver higher lumens and better contrast ratio compared to short throw models, making them the preferred choice for large-format screens, commercial simulator bays, and rooms where maximum image brightness is a priority. GolfSimPlanet carries four BenQ normal throw models: the LU710 (4,000lm WUXGA laser), TK710 (4K 3,200lm laser), LK935 (5,500lm 4K laser), and LU935 (6,000lm WUXGA laser) — covering every performance tier from mid-range home installation to high-output commercial use. All four models feature low input latency under 16ms, HDMI 2.0 connectivity, and are compatible with GSPro, E6 Connect, and TGC 2019. For rooms under 15 ft deep, see our short throw projectors, or contact us and we will calculate the correct throw type for your specific room dimensions.

BenQ LU710

BenQ LU710 4000-Lumen WUXGA Laser Normal Throw Golf Simulator Projector

BenQ TK710STi Projector

BenQ TK710 4K 3200lm Laser Casual Gaming Projector

BenQ LK935

BenQ LK935 5500 Lumen 4K Laser Normal Throw Golf Simulator Projector

BenQ LU935

BenQ LU935 6000 Lumens Normal Throw Laser

Normal Throw Projector Models — Specs Compared

All four normal throw models at GolfSimPlanet use BenQ laser light sources rated at 20,000+ hours. All include vertical keystone correction, HDMI 2.0, and are compatible with all major golf simulator software platforms.

Model Lumens Resolution Best For
BenQ TK710 3,200lm 4K Entry 4K, deep room, dark or semi-dark conditions
BenQ LU710 4,000lm WUXGA Mid-range home, good brightness for ambient light
BenQ LK935 5,500lm 4K Premium home or semi-commercial, large screen, 4K + high brightness
BenQ LU935 6,000lm WUXGA Commercial bays, max brightness, high daily hours

Normal Throw Golf Projector FAQ

What is normal throw ratio for a golf simulator projector?

Normal throw projectors for golf simulators carry a throw ratio of 1.3–1.7. At a ratio of 1.5, the projector needs 1.5 ft of distance per 1 ft of image width — so for a 10 ft wide impact screen, the projector mounts 15 ft away from the screen. This requires a simulator room depth of at least 15 ft to avoid the projector beam being interrupted by the golfer at the hitting position.

Normal throw vs. short throw — which is better for a golf simulator?

Neither is objectively better — the right choice depends entirely on your room depth. Normal throw projectors offer better brightness-per-dollar at equivalent prices and can deliver higher lumen outputs (up to 6,000lm for the LU935 vs. 5,500lm at the top of the short throw range). Short throw is required for rooms under 15 ft because normal throw projectors need more distance to avoid the golfer intercepting the projection beam. If your room is 15 ft+ deep, normal throw is typically the stronger value choice.

Does a normal throw projector cause swing shadows?

In a correctly designed simulator bay, no. Normal throw projectors mount at the rear of the bay near the ceiling, projecting forward over the golfer’s head toward the screen. As long as the projector mounts above and behind the hitting position and the ceiling height allows sufficient clearance, the golfer’s body does not intersect the projection beam during the swing. GolfSimPlanet’s team confirms mounting geometry for every normal throw projector purchase.

Key Features of Our Normal Throw

Normal Throw Golf Simulator Projectors — Key Specs & Selection Criteria

Normal throw projectors for golf simulators differ from short throw models across four critical attributes: throw ratio, mounting distance, brightness output, and price-per-lumen. Understanding each attribute is what determines whether a normal throw model is correct for your specific room — or whether a short throw projector is the better fit.

Throw Ratio: 1.3–1.7

Normal throw projectors require 1.3–1.7 ft of distance per 1 ft of image width. For a standard 10 ft wide impact screen, that means 13–17 ft of throw distance from projector to screen. This geometry requires a simulator room depth of at least 15 ft to keep the projector behind the golfer’s swing plane. The BenQ LU710, LK935, LU935, and TK710 all fall within this throw ratio range.

Brightness: 3,200–6,000 Lumens

Normal throw models at GolfSimPlanet span 3,200lm (BenQ TK710, 4K) to 6,000lm (BenQ LU935, WUXGA) — the widest brightness range in any projector category we carry. At equivalent price points, normal throw laser projectors typically deliver 15–25% higher lumen output compared to short throw models of the same generation, making them the preferred choice for rooms with ambient light or large-format screens wider than 12 ft.

Resolution: WUXGA & 4K UHD

Two resolution tiers are available: WUXGA (1920×1200) on the LU710 and LU935 — optimized for brightness and commercial durability — and 4K UHD (3840×2160) on the TK710 and LK935. 4K delivers noticeably sharper course textures, fairway detail, and green contours on screens 10 ft+ wide when running GSPro, E6 Connect, or TGC 2019 at high graphics settings. WUXGA is the correct choice when maximum lumens matter more than pixel density.

Input Latency & Light Source

All four normal throw models at GolfSimPlanet use BenQ laser light sources rated at 20,000+ hours — eliminating bulb replacement costs entirely. Input latency on all BenQ laser models is under 16ms via HDMI 2.0, ensuring the projected ball flight and shot data from your launch monitor remain in real-time sync with no perceptible delay during play.

📐 Not sure if your room depth supports normal throw? Send us your room length, ceiling height, and screen width — GolfSimPlanet’s Scottsdale, AZ team calculates throw distance and confirms projector-to-screen geometry for free before you order. Contact us here.

Why Choose Us When You Shop Normal Throw?

Why Buy Normal Throw Projectors from GolfSimPlanet?

GolfSimPlanet specializes exclusively in golf simulator equipment — every normal throw projector in our catalog has been selected for throw ratio compatibility with standard simulator bay depths, brightness sufficient for impact screen projection, and input latency low enough for real-time launch monitor sync. We carry BenQ laser models only in this category — no lamp projectors, no consumer TV-optimized units that sacrifice latency for color processing. Every purchase includes a free pre-order geometry check from our Scottsdale, AZ team: we confirm your room depth, ceiling height, screen dimensions, and mount type before the order ships — so your projector arrives ready to install, not requiring a return because the throw distance doesn’t fit your room.